Pyramid of Doom

1979 video game
1979 video game
Developer(s)Adventure International
Publisher(s)Adventure International
Designer(s)Scott Adams
Alvin Files
SeriesAdventure
Platform(s)Acorn Electron, Apple II, Atari 8-bit, BBC Micro, Dragon 32/64, PET, TI-99/4A, TRS-80, TRS-80 Color Computer, VIC-20
Release1979
Genre(s)Interactive fiction

Pyramid of Doom is a text adventure game written by Alvin Files and published by Adventure International in 1979.[1] It is the eighth in the Scott Adams' Adventure series.[2] Files independently reverse engineered Adams' Adventure engine, wrote a new game, and submitted it to Adams, who then tweaked it for release as part of the series.

Gameplay

Gameplay involves moving from location to location, picking up any objects found there, and using them somewhere else to unlock puzzles. Commands are of the form verb and noun, e.g. "Take Shovel". Movement from location to location is limited to North, South, East, West, Up, and Down.

The object of the game is to enter an Egyptian pyramid and plunder its treasures.[2] The player faces a variety of challenges, such as an angry mummy, a purple worm, and an irate desert nomad.

References

  1. ^ "TRS-80 Software: Scott Adams Adventure 08 – "Pyramid of Doom"". trs-80.com.
  2. ^ a b "Pyramid of Doom packaging". archive.org. 1981.

External links

  • v
  • t
  • e
Adventure series
  • Adventureland
  • Pirate Adventure
  • Secret Mission
  • Voodoo Castle
  • The Count
  • Strange Odyssey
  • Mystery Fun House
  • Pyramid of Doom
  • Ghost Town
  • Savage Island
  • Savage Island Part Two
  • Golden Voyage
  • Sorcerer of Claymorgue Castle
  • Return to Pirate's Isle
QuestprobeOther games
  • Robin of Sherwood: The Touchstones of Rhiannon
People
  • Scott Adams
Related