Extreme Pinball

1995 video game
  • NA: 28 March 1996
  • PAL: 5 April 1996
Genre(s)PinballMode(s)Single-player, multiplayer

Extreme Pinball is a 1995 pinball video game published by Electronic Arts for DOS and PlayStation. It was the first game developed by Digital Extremes, though founder James Schmalz had also previously created Solar Winds, Silverball and Epic Pinball in 1993. It was released via PlayStation Network in 2010.

All the music tracks for this game were made by Robert A. Allen.[2]

Reception

Reception
Review scores
PublicationScore
AllGame (PS1)[5]
PlayStation: The Official Magazine3/10[3]
Maximum (PS1)[4]

Extreme Pinball received generally negative reviews. Reviewing the PlayStation version, Rich Leadbetter of Maximum commented that "the tables on offer in Extreme Pinball are just too dull. Take a look at the latest pinball tables and you see very flashy, licensed affairs with lashings of special effects and sampled sounds... all of which you won't find in Extreme Pinball". He also criticized the prominent borders in the PAL conversion.[4] A brief review in GamePro stated "Neither as fast nor as polished as Last Gladiators for the Saturn, Extreme Pinball is strangely reminiscent of Ruiner Pinball for the Jaguar or the old Time Cruise for the TurboGrafx-16. Not a lot of 32-bit technology went into this standard game, and not a lot of fun comes out of it".[6]

References

  1. ^ "Extreme Pinball". Digital Extremes. Retrieved 18 August 2015.
  2. ^ "Robert A. Allen (Person)".
  3. ^ Extreme Pinball game review, Official UK PlayStation Magazine, Future Publishing issue 7
  4. ^ a b Leadbetter, Rich (May 1996). "Maximum Reviews: Extreme Pinball". Maximum: The Video Game Magazine (6). Emap International Limited: 122.
  5. ^ Brett Alan Weiss. "Extreme Pinball (PlayStation) Review". Allgame. Archived from the original on November 14, 2014. Retrieved July 18, 2022.
  6. ^ "Quick Hits: Extreme Pinball". GamePro. No. 94. IDG. July 1996. p. 78.

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